Vigo::3D

0.84(stillbleedingedge)

Introduction

Vigo::3D, or Vigo for short (pronounced: veeh-goh) is a framework for simulating and visualizing of three-dimensional scenes. Vigo is suited for creating dynamical systems of interacting agents, in which the agents move in a three-dimensional space, and perceive ("see") their neighbours around them.

Vigo is written in C++ and the code is largely portable. It currently compiles with gcc (4.0 and 3.3) and runs on:

Vigo is under intensive development; you are on a bleading edge, so get a fresh copy frequently!

Licence

Vigo is a software licensed under the Gnu General Public Licence (GPL). Briefly said, it means that:

See the file COPYING for detailed description of the GPL terms.

Documentation

Vigo documentation, including the instructions on how to compile Vigo, is online at http://vigo.sourceforge.net.
Vigo::3D © 2004–2006 by Ian G Burleigh.
ESD Group
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